My Development Journey
A timeline of projects I've worked on over the years, showcasing my growth as a developer.
Current
Current

Tornado Emergency
A multiplayer storm chasing game created in Unreal Engine 5, currently a community with thousands of people. A solo project showcasing advanced game development and community management skills.




2025
2025

Tommy's Radio
An advanced radio communication system for the popular FiveM platform. My farewell to GTA V modding - ending the era ahead of GTA VI.


2024
2024
Open Source Contributions
Developed os-status-page and os-discord-bot, and contributed to relagit and tianji. Engaged in open-source development, creating a status page project to explore and learn new web frameworks.

2023
2023

FiveM Development
Created numerous FiveM scripts including Tommy's ELS and Tommy's HUD and Tommy's Custom Unit Number, among other popular releases. Scripts used by hundreds of communities across the platform.



2021
2021

Vertex Modifications
Independent project where I developed a CAD/MDT system and produced FiveM trailers and cinematic content alongside script services. Oversaw deployment and management of 20+ CAD/MDT instances for clients.


2020
2020

Vertex Roleplay
Founded and managed a FiveM server that gained viral traction. Produced the first-ever FiveM TikTok reaching 11M+ views and 2.1M+ likes, later reposted by official TikTok Gaming. Led a team of developers and 40+ staff while managing a community of 3,000+ members. View the 2023 server trailer.



2017
2017

Vertex Vid
Solo-ran a videography business handling everything from filming, editing, music selection to publishing videos of all kinds including music videos and wedding videos. View my 2021 cinematic reel and year 2021 recap.




2015
2015
TabPrefixesReloaded
Released a Minecraft plugin that became widely adopted in communities across the platform, reaching nearly 90,000 downloads, with active updates and support provided for years after launch.
2013
2013
The Beginning
Began learning how to make Minecraft mods and plugins, marking the start of my programming journey and passion for game development.
2004
2004
Hello World
I was born. The foundation for all future projects was established.